It’s linear, the combat can get tedious at times and it’s definitely not the smartest Diablo clone out there, but quality istometric RPGs are so rare that even a half-baked one can become enjoyable if given a chance. It’s a system that lets you customize your characters in complex and interesting ways.ĭespite the later heightened difficulty, bad acting and easily formulaic main quest, the gameplay in Seal of Evil is decent enough for ARPG fans. Along your travels you will discover many elements, which can be combined, to create everything you need, including assorted potions. Each of these has special abilities that you can then unlock as well. It spans several skill levels and covers many items of the game, including weapons, armor and magical jewels. One final and surprisingly complex aspect of the game is item creation. You can change their carried weapon as in Dungeon Siege, but can’t issue more complex orders or behaviors for combat. For most of the battle, you are little more than a spectator. You have to select a character and deliberately right click to use their secondary skill, such as casting a healing spell. You choose the attack or spell and that’s about it. Some are individual attacks, while others are designated ranged, or group. Most characters have several primary combat attacks or spells, which work by default once set, and at least an equal number of secondary attacks, or spells which are controlled by the right mouse button. This isn’t a problem early on, but later in the game, you face swarms of seemingly never-ending monsters. If one character’s HP goes to zero in battle, they cannot be replaced until the fight is over. That leaves only one slot vacant for one of the three available fighters. The wizard is necessary, not only for his healing spells, but also for his summoning skills. Your main character, the witch, with her offensive magic must be there. Only being able to use three characters in combat is also very limiting. The story will take you through different lands to find magic stones, with twists along the way and many plot-centric and optional side quests to complete. While only three can be involved in combat, all of them travel with you like loyal hirelings. Soon three other characters, a young wizard, an assassin and a Paladin will join you. Instead you control two characters, a teenage witch and an older Beastman. Unlike in most RPGs, you can’t play or roll an initial character. For you see, Seal of Evil is a mix of Japanese console styles as found in Final Fantasy, added with a bit of cross-platform spice a la Summoner, and topped with a serving of Dungeon Siege. A little bit of playing, however, reveals that the game has more complexities than meets the eye. The pacing is more reminiscent of the first Diablo than the second, though generally you seem to do the same things – kill enemies, explore levels, collect gear, and upgrade your character. A handy automap triggered with TAB helps one keep their bearing. Levels are open enough and populated with enough props to make them look organic, but are enclosed enough for one not to get lost too quick. The visual isometric style is almost a carbon copy of Diablo, though this isn’t really much of a complaint. It is the first game in the Tengai Makyo (Far East of Eden) series.Seal of Evil is a Diablo-esque take on Ancient China which bears a stronger focus on pure action and also a fair bit of fantasy (magical spells, wise elders, skimpy mage girls, etc). Gaijinworks was working on an English localization of the remake at some point but had to cancel the project due to being unable to get past Microsoft's publishing minimums. The remake features fully 3D graphics, battles that are viewed from a third-person perspective (as opposed to the original first-person), additional story events, and more detailed dialogs. You, a young boy named Ziria, one of the few remaining descendants of the Fire Clan, are the only one who can save the land of Jipang. Now, evil has returned to Jipang, and Masakado's resurrection is near. The legend says that a long time ago the great warriors of the Fire Clan were expelled from Eden and had to defeat and seal the evil demon Masakado. The game is set in the imaginary land of Jipang, which is a parody of feudal Japan. This is a remake of the classic PC Engine (Turbo CD) RPG Tengai Makyō: Ziria, the first of the long-running Tengai Makyō series.
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